CIP Cockpit supports multiple level object hierarchy. With this system approach
it is possible to define a wide range of physical or non-material models. For example
the nodes of the object hierarchy can represent a factory, a city, a product or some
other property. The possibilities are endless.
This is the Object Manager form:

The Objects are in a tree view on the left side of the window. The properties of the
currently selected objects are on the page control on several pages.
Create a new object
Clicking on this button will bring up the following dialog window: 
We have to name the new object. The "Object name" is the full specified name of the
object. This name can not contain space or other special characters.
The "Short name" will be displayed in the main tree view. "Remark" is an optional
field, but can be useful if we have a lot of similar objects.
We can define the parent of the new object. It can be a root object or child of an
existing object.
The "Priority" is also an optional paramter. We can override the alphabetical order
in the treeview to bring up some object in the list.
Note that creating a new object is also possible with the popup menu in the object
tree view.
Delete an object
We can delete obsolete or unused object and its child objects. Don't forget that
this operation cannot be undone, but the data tables won't be deleted. It is
possible to create a new object and re-use the old data tables.
Note that deleting an object is also possible with the popup menu in the object
tree view.
Duplicate an object
For virtual objects this feature can be very handy. The application will create a
new object with the parameters of the original object. For example if we have to
create similar objects, we just simply modify the SQL command to get a different object.
Truncate an object
TODO: explain this function...
Open Entry manager
This button will open the Entry manager window.